Summary
Few things are as deflating in a multiplayer game than cheaters and bad actors. WithCall of Duty: Black Ops 6launchingnext week on October 25,Activisionhas affirmed thatit will do its best to prevent would-be cheaters from ruining the fun of others.
As part of a major info dump,including details on multiplayer, as well asthe campaign, Activisionhas outlined the procedures it will have in place to deal with cheaters. Those procedures include quickly stepping into action the minute something goes awry.
So Long Cheaters
First and foremost, Activision states that it will catch and remove cheaters within one hour of them being in a match. To do so, Activision is implementing a measure called “Time to Action,” which will monitor its internal progress in relation to achieving its goal.
Ahead of launch, Activision tested out its procedures during Black Ops 6’s beta. Per an online post, in Weekend One, cheaters were able to complete roughly 10 multiplayer matches before being removed. By the time Weekend Two rolled around, that number had been shaved down to five. Twenty-five percent of cheaters in Weekend Two were banned during their first match.
But that isn’t all the steps being taken, because Activision also says it is working to stop cheaters before they even have a chance to open the game. In the beta alone, Activision states that 12,000 people were banned before even impacting a game.
Of course, come launch time, the number of potential cheaters will undeniably skyrocket and continue to grow as dedicated communities figure out exploits. However, it appears that Activision has a plan in place to keep the game as frustration free as possible.