Summary
Cardfight Vanguard’s Lyrical Monasterio box, Cardfight Vanguard Lyrical Booster: Lyrical Monasterio Shooting Stars! brings with it one completely new vanguard, two Encounter vanguards, and six DressUp vanguards whose original forms were originally released in the third Lyrical Monasterio booster Lyrical Monasterio Summertime Memories.
Each vanguard has a different play style than the rest, leaving cardfighters to wonder which new vanguard is worth picking up when the set releases. Are you a defensive player? Do you like going for the aggressive approach? Perhaps you like managing control. With those things in mind, it will become easier to decide which, if any, of the new vanguards are worth building a deck for.
9Absolute Zero, Sagitta
The Absolute Zero Judge Maidens Set The Stage
Sagitta sets the stage by mixing the Judge Maidens and Absolute Zero archetypes, both new to this box. Her ride line consists of four Absolute Zero cards, including Sagitta herself. This deck is all about power and control. Sagitta and your rearguards give themselves power to hit hard.
If you don’t have the grade 2 Peaceful Sky Judge Maiden, Alha on your field, you can call her from drop to any rearguard position when your vanguard attacks, providing you with a fourth attack. This benefits Sagitta’s first skill, which locks you and your opponent out of getting four or more attacks, unless you pitch a card per attack. Many of the Judge Maidens get benefits for being pitched during your turn, and Sagitta gives you the chance to counterblast to draw an additional card to replace them.
8Aurora Star, Coral
It’s All About Coral
Coral’s Encounter ride line is all about cards with her name. Luckily, her ride line consists of four cards with Coral in their name, which you’ll want to include copies of in your main deck for Aurora Star, Coral’s abilities.
With Coral in the lead, your units will get stronger for every two cards with “Coral” in your soul, and your supporting rearguards have ways to help make that happen. In addition, Aurora Star, Coral gives all your other “Coral” cards 5,000 extra shield, letting you go on the defensive as well. Remember to keep a “Coral” in your hand to let you restand a rearguard once your vanguard attacks.
7PRISM-Image, Vert
PRISM Mermaids Get An Encore
The second Encounter ride line brings back more familiar faces from Bermuda Triangle. Vert’s ride line consists of the grade 0 Bermuda Triangle Cadet, Shizuku; the grade 1 Mermaid Idol, Sedna; the grade 2 Top Idol, Aqua; and the grade 3 PRISM-Image Vert.
Vert allows you persona ride benefits early, playing another copy of her from hand the turn you rode to grade 3. If your opponent is still at grade 2, only Vert gets the 10,000 power boost. However, if your opponent is grade 3, all your front row units get the power boost. Keep an eye out for rearguards that support “PRISM” or “Vert” to help keep your deck consistent.
6Glistening Mood, Michu
Time For A Cannonball Assault
Glistening Mood, Michu takes the former Lyrical Glitter vanguard and strengthens her. This Michu needs to ride from First to Head Towards a Dream, Michu!, so keep that in mind when choosing your ride line. We recommend using the ride line you had previously for this deck. Keep Glistening Mood, Michu in your main deck as a four of for persona rides.
Michu uses her set Cannonball orders and rearguard Noqno to turn the tide in a fight. Noqno even received a new form to help support Michu, named Starsong Prayer, Noqno. Because Glistening Mood, Michu counts as the previous Michu, your old support will still work. It’s recommended to keep an eye out for new cards that support the [Glitter] trait, Michu’s name, or Michu’s set orders to make your deck stronger.
5Rive Etoile, Luticia
Luticia Grows Stronger With Each Cursed Play
Luticia takes her dark magic to a whole new level, using up to six of Cursed Play orders to gain stronger abilities. Unfortunately, she can only be played by riding from the previous grade 3 Luticia. Thus, your ride line should remain as it did before the new vanguard’s release. Keep Rive Etoile, Luticia in your main deck as a four of for persona rides.
While the previous Luticia needed only four Cursed Play orders, Rive Etoile, Luticia needs a total of six. Luckily, you now have three Cursed Play orders to work with, compared to the original two. Use rearguards to help you reach the total you need. Once you do, Luticia can swing twice with no drive check penalty and your front row gets an additional 10,000 power. With Rive Etoile, Luticia, you’ll be hitting harder than ever before.
4PhosphorescenceDream, Haseritt
Haseritt Keeps Her Hand Full And Her Field Empty
Unlike Luticia and Michu, PhosphorescenceSream Haseritt replaces the original Haseritt grade 3. However, you may still use the previous Haseritt rideline since the new vanguard still has “Haseritt” in name.
Haseritt helps rearguards weaker than normal to reach their full potential by gaining 5,000 extra power. Use her second skill to put normal unit rearguards at the bottom of your deck to draw once they’ve attacked. Your weaker units or Haseritt can now attack from the back row center spot, making the previously required Any Color Bubbles, Shaelyn no longer a necessity.
Cardfighters should also get their hands on the promo Aren’t I Great to be Attending? Livora to allow trigger units to count as normal units, letting you send them to the bottom of your deck once they’ve attacked to be triggered again.
3Constellate Solace, Mediell
Mediell Calls From Drop With An Easier Cost
Constellate Solace, Mediell replaces the previous grade 3, Fondant Solace, Mediell, by improving what she was trying to do. Because the new vanguard still has Mediell in her name, her previous ride line can still be used. You may want to keep a few copies of Fondant Solace in your main deck simply to have a Mediell in drop without losing persona ride options.
Instead of the hefty cost of counter blast two to receive one of two effects, Constellate Solace, Mediell changes the cost to one counterblast and one soul blast to call a card from drop with the potential to draw one and give the newly called card a critical. No longer will you potentially ruin your plans by revealing a trigger unit. Look for cards that support Mediell’s name to give your deck greater consistency.
2#Make_A_Wish!! Kyouka
Kyouka Sets A Trend With Magazine Orders
#Make_A_Wish!! Kyouka replaces her original grade 3 #Make_A_Trend!! Kyouka by improving what she was trying to do. Because the new vanguard still has Kyouka in name, her previous ride line can still be used. Make sure to have a few copies of #Make_A_Trend!! Kyouka to allow yourself an additional attack from the back row center slot.
Kyouka now has two Magazine orders to work with, making for better consistency. Blue Frontier, Arche also allows for additional attacks if you have a counter blast and soul blast to pay her cost, turning Kyouka from a potential five attack deck to a six attack deck. Being stylish and aggressive has never looked better.
1Brightest Dreamer, Lilfa
The Giantess Grows Stronger With New Defensive Options
Brightest Dreamer, Lilfa struggled as Highest Dreamer Lilfa, due to her lack of defensive options. Its only natural when your deck focuses on grade 2 and 3 units. Since Brightest Dreamer, Lilfa still has “Lilfa” in name, her old ride line will still work just fine.
With Brightest Dreamer taking the lead, grade 2 units can now boost for free, without the need of a soul blast. You can also use Lilfa’s skill to return three rearguards to hand and call two to swing for a total of five attacks. Keep a few copies of Highest Dreamer, Lilfa in your deck since they now count as shields with 20,000 defensive value. Frolic Hopper, Funatt can also be used as a grade 3 with 10,000 shield if your vanguard is grade 3. Your grade 2 and 3 units have the power to keep your opponent on their toes. Now you have the defense to back that power up.