Summary
It’s been ten years since we’ve had a newDragon Agegame, with the launch ofInquisitionin 2014. That’s a lot of time forBioWareto collect feedback from fans, and it’s now been confirmed that one of the biggest issues with Inquisiton has been addressed: companion banter.
InDragon Age: The Veilguard,our companionswill pause their banters if they’re interrupted by combat or a cutscene. They’ll pick up where they left off afterwards, so we don’t miss out on any interactions between them.
Dragon Age: The Veilguard’s Companion Banter Has A Huge Quality Of Life Improvement
This was just confirmed inIGN’s preview of Dragon Age: The Veilguard, giving us a better idea of what we can expect from the long-awaited sequel. This quality of life feature has been sought after by fans for years, after many of us lost companion banters in Inquisition because we accidentally ran into some enemies, or an NPC tried to speak to us (looking at you, requisition officer).
Dragon Age: The Veilguard creative director John Epler touched on this change onBluesky, confirming that this was very much a conscious decision. “Resumable banter is one of my favourite little [quality-of-life] features the team got into DATV,” says Epler. I saw it for the first time in State of Decay back in… 2013? and it’s shown up in a bunch of places since. Otherwise you teach the player to stand PERFECTLY STILL the moment they hear banter."
Indeed, it’s probably muscle memory for most of us by now. As soon as we hear our companions nattering away, it just feels right to stop moving and keep the camera on them - but that’s likely only come about because we’re so scared of interrupting them. Hopefully, this new system means we don’t have to pause the action while we’re in the thick of it.
In any case, we’ll see for ourselves soon enough, when Dragon Age: The Veilguard launches on October 31.
Dragon Age: The Veilguard
WHERE TO PLAY
Dragon Age: The Veilguard is the long-awaited fourth game in the fantasy RPG series from BioWare formerly known as Dragon Age: Dreadwolf. A direct sequel to Inquisition, it focuses on red lyrium and Solas, the aforementioned Dread Wolf.