Quick Links
If you’re taking on the ‘The Incarnate in the Woods’ bounty inMetaphor: ReFantazio, you’ll be travelling to the Abandoned Path in the forest south of Altabury. It becomes available in the last section of the game, and it’s the perfect way to prep your team for the big finale.
Like other dungeons, there’s a range of pesky enemies and lots of covetable loot to be found in the Abandoned Path, and we’ve got a breakdown of all of it right here so you know exactly what to look out for.
The Abandoned Path Notable Locations
The Abandoned Path isa very straightforward area, so you don’t have to worry about different floors or any kind of mechanisms or hidden paths. Here’s a breakdown of everything you can find here.
Location
Magus’s Earring
In the southwestern section of the map, on the eastern wall of this area.
Maglacrystal Bloom
In the southwestern secton of the map, just a little west of the item above.
Clockflower
In the northwestern section of the map, on the inner side of the wall.
At the most northern central part of the map.
Howlite Monocle
In the northern half of the map, just a little south of the above item.
Priestess White Mask
In the northeastern part of the map, on the eastern side of the dead end.
Talisman of the Raptor
On the eastern side of the map, just a little south of the item above.
Directly north of the entrance into the Abandoned Path
Talkative Tooth
In the southwestern area of the map on the western wall. It’ll give you some tips about farming items forSpecial Experiments.
The Abandoned Path Enemies
You shouldn’t have too much trouble with the enemies here, in fact some you’ll be able to defeat without entering into a Squad battle. The bounty-related enemies will not appear again once they have been defeated.
Notes
Spekto of Fury
Weak to Ice and Light, Repels Slash, Pierce, and Strike, and is Immune to Fire (so Fire heals it).
Weak to Pierce and Wind, Repels Electric.
Papyrga
Weak to Pierce, Wind, and Dark. Repels Ice and Light, and is Resistant to Ice and Electric.
Dark Elmenta
Weak to Light and prone to fleeing on its first turn.
Weak to Ice, Resistant to Fire, and Blocks Wind.
Ordemos, Grudge’s Fang (Bounty Only)
Weak to Dark, Repels Electric, Resistant to Slash, Pierce, and Strike.