Disney Epic Mickey: Rebrushedfeatures a lengthy story and a vast map. Unfortunately, some areas cannot be revisited, requiring a new playthrough. The first hub area Mickey will arrive at is Mean Street. However, to reach the other hub areas, he must activate the projection screens in Mean Street, which requires Power Sparks.
Simply wandering around to find them can be quite challenging. Some may require you to check unexpected places, while others involve completing tasks given by other characters in the game. If you’re determined to find them all, this guide is for you.
Where To Find All Power Sparks
Power Sparks are items Mickey needs toactivate the projection screens leading to other hub areas.While there’s not much point in collecting all of them, you might still be curious about the Power Sparks hidden in the game’s hub areas or obtained through side quests.
Normally, collecting15 Power Sparks is enoughfor unlocking all main hub areas, but if you want to see one of the game’s Easter eggs, you’ll need to gather 30:
30 Power Spark
Markus opens Walt’s Apartment for you.
You can access Walt’s Apartment by climbing to the window of the Firehouse building.
Below is a table of all the Power Sparks you can obtain:
Mean Street
Power Spark (1/44)
After finding two gears for Gremlin Marcus, and he will need a Power Spark to operate the machine. Go to the Museum. After speaking with the museum worker,talk to the NPC in front of the cinema.He will sell you acutlass for 30 E-Tickets—buy it.Then, return to the museum and speak with the worker to receive the Swashbuckler Pin. Then you can take Power Spark from Museum.
Power Spark (2/44)
Enter the Emporiumbuilding and talk to Casey. Then, go to the front of the Ice Cream Parlor, facing its entrance. Take the street on your left anduse thinner to dissolve the sewer cover.You’ll find a key there. Bring the key back to Casey, and he will give you a Power Spark.
OsTown
Power Spark (3/44)
You can find thison the roof of Mickey’s house.To reach the roof, stand in front of Mickey’s house with Moody. If you can’t jump onto the roof, you can use thinner on some parts to make it easier.
Power Spark (4/44)
To find this Power Spark,climb onto the roof of the Gag Factory buildingwhere a crate is hanging. Then,use thinner to dissolve the building’s chimney, revealing the Power Spark.
Power Spark (5/44)
Talk to the character named Abner around the fountain. He will ask you touse thinner on the Gag Factory building.Use thinner on the entire Gag Factory building with the hanging safe right next to you. After that,talk to Abner again, and he will give you a Power Spark.
Power Spark (6/44)
After rescuing Gremlin Prescott from the safe,allow him to enter your house and dismantle the Telephone.He will give you a Gear. Then,return to the museum in Mean Street and give the Gear to Laralee, the museum worker. She will reward you with a Power Spark.
However, if you let him dismantle the Telephone, you won’t be able to receive a pin and a Power Spark that the Telephone would give you later in your current run.
Power Spark (7/44)
When you first arrive in OsTown,complete the Telephone’s task in Mickey’s house.Do not let Gremlin Prescott enter your house and ask Telephone for the wrench. After completing this task, Telephone will give you the’Mickeyjunk Mountain Phone Network’quest. Once youreach the Mickeyjunk Mountain Heaps, use the telephone there anddial 7 – 2 – 6.When you return to OsTown from Mickeyjunk Mountain, talk to Telephone, and it will reward you with a Power Spark.
If Gremlin Prescott dismantles Telephone, you’re able to’t complete this quest and it is not possible to obtain this Power Spark.
Power Spark (8/44)
After meeting Gilda in Mean Street, you will receive the quest’Gilda’s Lost Axe'.When youreach Mount Osmore Slopes, turn your back to the massive door in the center, then look to your right. You willsee a white-gloved hand holding an anvil.Use thinner to dissolve the hand.
Once the surrounding platforms start moving, use them to advance until you reach a valve. Perform a spin attack, and the river’s water level will lower. Jump across the revealed objects, and spray paint on the steam-blowing heads to progress. Eventually, you willarrive in front of the cage containing Gilda’s axe.Spray paint on the hanging anvil nearby to obtain the axe.
In Mount Osmore Caverns, you’re able to use Gilda’s Axe to obtain three Pins, but if you use her axe,‘Gilda’s Lost Axe’quest will fail, and you won’t obtain Power Spark as a reward.
After returning from Mickeyjunk Mountain, you’ll head back to OsTown, where you’llfind Gilda at the entrance.Talk to her and return the axe to receive a Power Spark and E-Tickets as a reward.
Power Spark (9/44)
When you firstarrive in OsTown from Mickeyjunk Mountain, the closest NPC you’ll see is Gilda. Talk to her and accept the Time Trial race.Complete the race before the time runs out, and Gilda will reward you with a Power Spark.
Power Spark (10/44)
After returning from Mickeyjunk Mountain, you may purchase this Power Sparkfrom the Emporium for 50 E-Tickets.
Power Spark (11/44)
After collecting eight Film Reels,speak to the Usherin front of the cinema. He will reward you with a Power Spark.
Power Spark (12/44)
After returning from Mickeyjunk Mountain,speak with Horace in the Detective Agencyto receive the’Detective Mickey I’quest. Exit the Detective Agency, and you willsee blue footprints in front of the building.Follow the sidewalk andspray paint on the faded footprints to reveal more footprints.
Continue this cycle until youreach the top of the cinema building, finding all the footprints along the way. You can reach the top of the cinema using the umbrella in the back alley. On the rooftop, you willfind Shifty; take the book from him andreturn it to Horace.This will complete the quest, and Horace will reward you with a Power Spark.
Power Spark (13/44)
After returning from Mickeyjunk Mountain,speak to Big Bad Pete in the City Hall building.He will ask you to find three Bunny Children and bring them to the sucking pipe in the City Hall. You canspin attack the bunnies around the building to push them toward the pipe.Once all three are sucked into the pipe, speak to Big Bad Pete again, and he will give you a Power Spark.
-
After returning from Mickeyjunk Mountain,talk to Horace at the Detective Agency.He will give you the’Find Dog Tags’quest, which requires you to go to Tomorrow City. In return, you will receive a Power Spark as a reward. Make sure topick up this quest before heading to Tomorrow City.
Power Spark (14/44)
After returning to Mean Street from Tomorrow City, Oswald will talk to you. You will see Markus get captured. Afterrescuing him from the enemies, talk to him at his usual spot, and he will give you a Power Spark. If you want to get next Power Spark, you need to befriend enemies using paint.
Power Spark (15/44)
After returning from Tomorrow City,rescue Markus from the Spatters.However, at this stage,use paint on the Spatters to befriend them.Then,speak with Oswald, and he will give you a Power Spark.
Space Voyage
Dog Tag (1/1)
After reaching the area with the rocket above,use thinner on the yellow object to the left of the large blue neon-ringed tower.Jump down behind the yellow object, and you’ll find the Dog Tag.
Power Spark (16/44)
Give the Dog Tag you found in Space Voyage to Horaceat the Detective Agency, and you will receive the “Mystery Solved” special pin and a Power Spark.
Power Spark (17/44)
Defeat the Petetronic boss in Tomorrow City using paintto befriend him. When you return to Mean Street,go to City Hall and talk to Pete. He will reward you with the Petetronic Pin and a Power Spark.
Power Spark (18/44)
After returning from Tomorrow City,speak to Pete at City Hall.He will give you the’Bunny Roundup II’quest.Bring five bunnies to the sucking pipe, then talk to Pete to receive a Power Spark.
Power Spark (19/44)
After returning from Tomorrow City,talk to Horace at the Detective Agency.He will give you the’Detective Mickey II’quest. Then, head to OsTown and start following the blue footprints, just like in the previous Detective Mickey quest. Continue by painting the faint footprints along the way. After painting all the footprints, you’llfind Ezra behind Moody’s house.He will give you the Missing Flower. Bring it back to Horace to obtain the Symphony Sunflower Pin.
Power Spark (20/44)
After returning from Tomorrow City, you can purchase this Power Spark from the Emporium for 100 E-tickets.
Ventureland
Power Spark (21/44)
This Power Spark can be foundbehind the entrance projector screen, near the Tiki head and behind a tree.
Power Spark (22/44)
To obtain this Power Spark,go to Smee and paint the invisible area next to him, which will reveal a wooden platform.Behind the tree that holds this platform, you’ll find the Power Spark.
Power Spark (23/44)
After returning from Jolly Roger,if you’ve collected the other three body parts, talk to Animatronic Daisy.She will be completed, and you will receive a Power Spark.
Power Spark (24/44)
After returning from Jolly Roger, you’llsee a character named William next to Henrietta.If you’vedrained the thinner river in the Jungle with the help of Gremlin Buzz, William will reward you with a Power Spark.
Power Spark (25/44)
After returning from Jolly Roger,speak to Botanist Darvinin Ventureland. You’llfind him to the right of the Tiki Shop, where Smee was located earlier. He will give you the’Plant Painting’quest and ask you to paint the plants around Ventureland.After painting 40 plants, he will reward you with a Power Spark.
Power Spark (26/44)
After returning from Jolly Roger,turn your back to the Mean Street projection screenand jump to the high ground on the left. Continue behind the building, where you’llsee Gilda on the rocks.Speak to her, and as usual, she’ll challenge you to a time trial race.Complete the task before the time runs outto receive a Power Spark.
Power Spark (27/44)
If you’ve rescued the Sprite on Jolly Roger,Pete, located in Main Hall, will reward youwith a special pin and a Power Spark.
Power Spark (29/44)
Power Spark (30/44)
When you return to Main Street from Ventureland, you will receive the’Bunny Children & Power Sparks’quest. To complete this quest, all you need to do isspray thinner on the bunnies.This way, you’ll get the three Power Sparks they hold.
Power Spark (31/44)
When you return to Main Street from Ventureland,head to Mail Hall. Speak to Big Bad Pete, and he’ll give you the’Bunny Roundup III’quest. As always, get the bunnies to follow you andlead them to the sucking pipe.Three of the bunnies will be hidden inside barrels.These barrels can be found around the buildingsnear Mail Hall. Once you’ve sent all the bunnies through the sucking pipe, you’ll receive a Power Spark.
Power Spark (32/44)
Among the tasks Horace gives you at the Detective Agency, there will be one called’Find the Missing Pirate.‘You cancomplete this task in the Pirate Voyage level.After you find the missing pirate, Rigger Green, Horace will give you a Power Spark.
Power Spark (33/44)
After returning from Jolly Roger, Horace at the Detective Agency will give you the’Detective Mickey III’quest. Start by painting the footprintsbeside Tiki Sam’s hut in the south of Ventureland.This will lead you to Dolly Dalmatian. Speak with her, and she’ll give you a mask. Thenreturn to Horace to complete the questand receive a Power Spark.
Power Spark (34/44)
After returning from Jolly Roger, you can purchase this Power Spark from the Emporium for 150 E-tickets.
Power Spark (35/44)
Before going to Bog Easy, talk to Big Bad Pete. He will give you the’History of Colonel Pete’quest. As you head from Bog Easy to Lonesome Manor, you willreach the Foyer area.Use thinneron the wall under the exit projectorhere, and you will find a film reel. After returning to Mean Street, talk to Big Bad Pete again, and he will give you a Power Spark.
Bog Easy
Power Spark (36/44)
To the left of Animatronic Donald’s location, you’llsee a Power Spark on top of a teal-colored building.This is in front of the building where Gilbert is located.Use thinner to make only the upper part of the building invisible, then jump onto the transparent upper section while the bottom is still painted and grab the Power Spark.
Power Spark (37/44)
Turn your back to Animatronic Donald, you’llsee a narrow alleyway between two buildings.At the end of this alley, a Power Spark awaits you.
Power Spark (38/44)
Talk to Metairie after you defeat Mad Doctor, who is walking around the main street where the Emporium building is located. She will ask you topaint and fix all the bridges in Bog Easy.After painting all the bridges, talk to her again and she will give you the Silver Pin and a Power Spark.
Power Spark (39/44)
Take the Hatchet you found in the Library to Horace, who is in the Detective Agency. As a reward, he will give you the’Case Closed Pin’and a Power Spark.
Power Spark (40/44)
After defeating the Mad Doctor,go to Ventureland and talk to Botanist Darvin.Similar to the previous quest, this time he will ask you topaint 20 plants located in Bog Easy.For the last plant, use thinner on the large, differently colored tree stump, and you will find the plant inside. After painting all the plants, talk to him again, and he will reward you with a Power Spark.
Power Spark (41/44)
After defeating the Mad Doctor, go to Bog Easy. After exiting the entrance projector screen, you willsee Gilda near the ship ahead.If youcomplete her time trial raceon time as usual, she will give you a Power Spark.
Power Spark (42/44)
After defeating the Mad Doctor,talk to Big Bad Pete in the Main Hall.He will give you the’Bunny Roundup IV’quest. The first three bunnies are around the building. One bunny is ontop of the museum building.Another bunny ison the roof of the Ice Cream parlor.The last bunny is on theroof near the cinema building, where there’s an NPC holding a newspaper.Use a spin attack to knock the bunnies off the roof. Once you’ve sucked all the bunnies into the sucking pipe, talk to Big Bad Pete to receive your reward.
Power Spark (43/44)
After defeating the Mad Doctor,talk to Horace at the Detective Agency, and he will give you the’Detective Mickey IV’quest.Go to Bog Easy and start following the footprintsas usual from beside the Lonely Shack. You will eventually find Millicent, andshe will give you a Candle.Return the Candle to Horace, and he will reward you with a Power Spark.
Power Spark (44/44)
After returning from Lonesome Manor, you can purchase this Power Spark from the Emporium for 200 E-tickets.