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Satisfactoryis all about building up a massive factory to produce an ever-increasing number of materials that are then sent into the Space Elevator, unlocking new materials to craft and buildings to create. Progression in the game is divided into Tiers and Phases, each unlocking new things to explore.
After completing the onboarding process andsetting up your initial basein Satisfactory, you are free to progress in a number of ways. Completing the onboarding process immediately unlocks the first two Tiers. Below, we’ll take a look at everything you need to know about Tier 1, including how to complete every milestone, what is unlocked, and some tips for progression.
Tier 1 Milestones
There arethree Milestonesto complete during Tier 1. These unlock essential tools for expanding your factory, likeFoundation tilesand theConveyor Splitter and Merger. Here are each of the Tier 1 Milestones and what you need to complete them.
Foundation (1 m)
Foundation (2 m)
Foundation (4 m)
Ramp (1 m)
Ramp (2 m)
Ramp (4 m)
Wall (4 m)
Wall (1 m)
TheBase BuildingMilestone unlocks essential tools for building your factory. Foundation pieces let youcreate a flat surfaceto build on, and objects you build on top of Foundation tiles willsnap to the grid, making organization much easier.
TheLookout Toweris also useful for getting the lay of the land, or forclimbing up steep surfaceslike cliffsides.
This is a good Milestone to shoot for first, but if you aren’t as bothered by having a neat factory, you could leave it until later.
Conveyor Lift Mk.1
Building Efficiency Stat
Completing theLogisticsMilestone unlocks bothConveyor Splitters and Mergers, as well as the first version of theConveyer Lift. The Splitter and Merger are absolutely necessary for factory efficiency. The Splitter lets youdivide a conveyor line into three paths, evenly distributing the resources on the belt to three outputs.
This is extremely helpful because Miners, Smelters, Constructors, and so on all havedifferent input and output rates, depending on the item. For example, the base Miner digs up 60 items per minute, but a Smelter can only take 30 Ore per minute. This means to make the most out of your Miner, you need tosend its ore to two different Smelters.
If you don’t go for the Base Building Milestone first, Logistics is definitely the most useful out of the three Tier 1 Milestones.
Personal Storage Box
+3 Inventory Slots
The Field Research Milestone unlocksuseful tools for exploring the world, primarily through access to theMap. TheMAM(Molecular Analysis Machine) and theObject Scannergo hand-in-hand, allowing you toresearch items you come acrossand thenfind more of them.
The MAM unlocks a handful of useful features as you progress down each research tree, so it’s a good idea tosave unique items like monster drops or edibles.
The Personal Storage Box and increased inventory capacity are definitely useful, but shouldn’t be prioritized over the other two Milestones in this Tier.
Goals And Tips For Tier 1
At Tier 1, you have access toiron, copper, and limestoneproduction. As such, setting up asmall factory to handle these resourcesis yourprimary goal. Depending on where you started, you’ll have a varying number of these node types, but you should be good withtwo iron nodes, one copper, and one limestoneto start.
Additionally, setting up asource of poweris essential for powering your machines.Biomass Burnersare your only option, and they can’t be automated, so you’ll only want toset up the bare minimumyou need until you unlockcoal powerin Tier 3.
For now, we recommend buildingfour or five Biomass Burners, and collecting leaves whenever you’re waiting for your machines to produce items. Also, rather than putting the leaves directly into the Biomass Burners, it’s more efficient tofirst craft them into Biomass, and then intoSolid Biomassonce you’ve unlocked theObstacle ClearingMilestone in Tier 2.
If you need more power, don’t be afraid to pop down another Biomass Burner. They are relatively cheap to build, just make sure you have enough fuel to power them.
For limestone, simplyset up a Constructor or two and turn it into Concrete. This is good to do early, as you canleave these running while working on the rest of your factoryand stock up a nice store of Concrete for making Foundations later.
For copper, set uptwo Constructors producing Wire, then set up another Constructor toturn some of these Wires into Cables. Store both of these materials for later.
Finally, you’ll want to spread your iron production across a variety of materials, focusing mainly on simpleIron PlatesandIron Rodsfor now. If you want, you can leave space to expand these production lines to accommodateScrewsandReinforced Iron Plateslater.