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Get ready for an escort mission of epic proportions. You’ll need to power up and escort the Gyrosphere and Maisie inside of it, out of Jurassic World, and into safety. Sure, the task sounds simple, but it’s much more dangerous and difficult than it seems. After fighting a huge dinosaur, you’d think you could take a break, but unfortunately, things are just starting to heat up once again.
Maisie will be safe inside the Gyrosphere. You, however, will need to protect it along the path that should, by now, be familiar to you. Stay close, stay alert, and keep up with this guide to help get Maisie to safety as quickly as possible inFunko Fusion.
Start The Gyrosphere
You’ll start by using the switch on the wall to walk through the door. Straight ahead, you’ll see the Gyrosphere with Maisie inside.
To get it started, you’ll need tosmash the car on the leftto pop the battery out. Once it’s out,grab the batteryand put it in thecharging stationon the right.
Once the battery is fully charged, remove it andplace it in the battery holder behind the Gyrosphereto charge it and get it moving.
You’ll now need toescort the Gyrosphere all the way through the levelwith Maisie inside. With the battery inserted and the Gyrosphere charged, you’ll see alarge circular reticle underneathit.This circle will bered when you aren’t inside of itandgreen when you are.
When thecircle is green,the Gyrospheremoves forward.When it’sred, it doesn’t move,which usually means the Gyrosphere is in danger orsomething needs to be donebefore it can move. This can include killing enemies before you can move forward.When it’s blue,it slowlystops movingbut is not in danger or being stopped. Use this to your advantage throughout the level.
If you get too close to the Gyrosphere and run into it, you will be pushed back.
Stay within a few inches of the Gyrosphere where the circle is green and it’ll move forward, taking Maisie out of the tunnel and into the level proper.
As the Gyrosphere rounds the corner, you’ll see red reticles on the ground, indicating where the fire will rain down from the sky. You’ll also quickly encounterenemies with guns and dinosaursall vying to attack you and the Gyrosphere.
Things get quite chaotic fast, so attempt to leave the Gyrospwhere in an area where the fighting won’t interfere with it, and it won’t be in your way because if you run into it, you will get knocked back. Also, try to leave it out of range of fire attacks from above.
Once you’ve dispatched the enemies and dinosaurs, begin to move the Gyrosphere once again until you’re in front of thedome-like cage the raptor was stuckin from a previous mission.
How To Put Out The Fire
Dispatch the enemies around, and the Gyrosphere will come to a halt asthe way is now blocked by flames. You’ll need to extinguish the fire to move forward. To do this, you’ll need toinsert a battery into the slot next to the open gatewhere the fire is.
Goinside thecage dome,and you’ll see ablue Funko stationwhere you canmould a battery. Conversely, there’s abattery sitting next to a caroutside and on theright side of the cagethat you can take.
If you enter the cage, be prepared to fight as humans and dinosaurs are duking it out inside.
Run the battery back to thecharging stationto charge it opposite the cage. Take thefully charged batteryand insert itinto the slot next to the gate with the fire.
Once the Funko machine outside the gate is powered,interact with it to turn on sprinklersandput out the fire, allowing you and the Gyrosphere to move forward.
As Maisie and the Gyrosphere move forward, you’ll go through apath filled with even more enemiesand fire falling from the sky. Be prepared to take out both humans and dinosaurs within this path.
Fight them off and keep moving forward until you come toanother gate that’s lockedwith the Funko box next to it to interact with. However, it alsoneeds power.
Mini Fight With Eddy The Gigantosaurus
But wait, as you turn around, you’ll see thatMaisie and the Gyrosphereare beingattacked by the huge dinosaurcontrolled by Eddy.
Just shoot at him continuously until he finally leaves. Once he’s gone,go into the opening on the right. To your left is a chest, to your right is a closed-off area with a fire impeding your way and a valve handle missing, and straight forward is apurple chest.
Be careful; once you go inside, enemies will come in from behind and begin to attack you.
How To Put Out The Second Fire
Go straight andopen the purple chest, and avalve handle will pop out. Take the valve handle to the opening with the fire in front of it, pop it onto the area, and interact with it toput the fire out.
Walk inside, defeating the enemies waiting for you. In the second room, against the wall on the right, you will seefour leversto pull. You’ll need to pull thesein a specific orderto move forward.
How To Solve The Lever Puzzle
Before we interact with the levers, we will need to provide power to the area once again. Luckily, there’s abattery on the floorright in front of the battery holder.
Grab the battery, walkback up the stairs and charge itat the charger near the entrance. Walk back down the stairs andinsert the batteryinto the battery holder against the wall.
Now, it’s time to flip the switches to grant power to the gate. Flip the switches in this order:
The clue to pulling the levers in the proper order is on thewall opposite the leversto the left.
Don’t be confused, pulling one switch will cause others to react. Ignore the lever reactions when you pull one and justflip them all in the correct orderand you’ll send the power to the gate outside.
You can nowhead back up the stairsand outside, interact with the Funko box on the fence toopen the gate, and keep going forward.
Follow the Gyrosphere along the path until it stops, and the circle turns red. You’ll need toclear out the enemiesthat come forward before you can continue moving.
You’ll approach thegate entrance, which’ll also beelectrified. However, before you can do anything, you’ll have tofight more enemies.
Once they’re destroyed, you’ll be able to approach the battery on the left with a lock on it. Shoot the lock offandremove the batteryto stop the electricity.
Once the battery is out, pull on the lever on the left of the gate to open it and let Maisie and the Gyrosphere through. Escort her to the door in the back to receive the key. Use the key, go through the door, and watch a quick cutscene as you grab the crown.