Throne and Libertyis a game built to give you plenty of options when it comes to your build. Not only are there two weapon types you get to choose from that help define your build, but you can push it even further with different paths of Skill Specialization and Weapon Mastery.

You can walk back almost any decision you make without fear, and it really rewards trying new things out to see what kind of build you can make. One weapon combination that works exceedingly well and is capable of contributing in Tanking, Healing, and Damage is this Greatsword and Wand and Tome build.

A character stands in a healing effect wielding a Greatsword and a Wand and Tome in Throne and Liberty.

The Fundamentals

This build’s foundation is built onthree separate things:

There are intricacies to this that require making use of specific mechanics likeCurse,Vampiric Contract, and more, butall three of these ideas working togetherare what allow this build to thrive. If you aren’t making use of all three of these things simultaneously, this build isgoing to fall flat on its face, especially if you’re trying to Tank with it.

The Stat Priority

Strengthis going to be yournumber one stat priority. Strengthincreases your health and improves your weapon damage, and both of those are going to be vital to making this build function well.

Wisdom and Dexterity could be prioritized in any order after that. Wisdom helps your Mana situation, and Dexterity helps your damage.

Purelight Tower shines into a rainy sky in Throne and Liberty.

Curse And Vampiric Contact

While this build is capable ofboosting its own healthandhealing without this, it’s withVampiric ContractandCursethat it becomes capable of great things. Vampiric Contract is a Wand And Tome passive skill thatheals allies for the damage that they doto an enemy that you’ve Cursed. When playing solo, thisheals youfor the damage that you deal to a Cursed enemy, instead.

Either way, this provides anastronomical amount of healing, particularly if you invest inupgrading Vampiric Contract.

The Vampiric Contract skill highlighted in the skill menu in Throne and Liberty.

This allows you to solo more or less any content that you’d like, while alsofitting easily into any group combination. While the build below isparticularly suited towards Tanking, it can be tweaked inany directionto provide a slightly more damage or healing focus. Even with this particular setup, this build is going todeal a lot of damage, andprovide a significant amount of healing.

Skills And Specializations

Many players think that the Sword and Shield is absolutely necessary for a Tanking build, because it’s the only weapon with a skill that can Provoke. While Provoke isextremely convenientfor Sword and Shield and provides the easiest path towards drawing aggro,the Greatsword is capable of drawing aggression (aggro) as well, just with alittle bit more effortand diving into the Skill Specializations.

These are the active skills that this build utilizes. Feel free to tinker around and experiment with it, but this provides ahealthy balance of different mechanicsneeded to help it succeed.

A tree and a crystal sit in the rain in Throne and Liberty.

Touch of Despair

Inflicts Curseon enemies, which isfundamental for making this build work.

Radius Increased (Touch of Despair)inflicts Curseon two other targets inside three meters.

Valiant Brawl

Attacks three times,dealing solid damage.

Aggro Increased (Valiant Brawl)increases the aggro this skill causes, making enemies more likely to attack you.

Death Blow

Deals extreme damageto enemies, andextra to enemies that are Bound, Sleeping, Shocked, or Stunned.

None.

Stunning Blow

Deals solid damage, and has agood chance to Stun the target.

Aggro Increased (Stunning Blow)andEffect Duration Increase (Stunning Blow)increases the aggro caused, and increases the Stun length.

The Greatsword Weapon Mastery tree in Throne and Liberty.

Willbreaker

Deals damage to every enemy in a small radius around you, andWeakens their defenses.

Aggro Increased (Willbreaker)creates a group aggro drawwhich is going to make a big difference in fights with a lot of enemies.

The Wand and Tome Weapon Mastery tree in Throne and Liberty.

Devastating Smash

Jump over the target, slamming into the ground to deal damage in a radius andgaining a chance to Stun enemies.

Fountain of Life

Creates a small radius on the ground thatheals you and all allies inside. An absolutely necessary ability to Tank with this build.

Mana Recovery (Fountain of Life),Radius Increased (Fountain of Life), andEffect Duration ▲ (Fountain of Life)areall going to make a differencein how helpful this is to you and to allies.

Corrupted Magic Circle

Creates a radius in which enemies become Cursed. It’s great for large groups of enemies, and creates a good damage-over-time (DoT) that stacks.

Rotten Swamp (Corrupted Magic Circle)enables the Corrupted Magic Circle tolast for five seconds, dealing more damage and cursing enemies that stray into it.

Swift Healing

This is one of your twoemergency heals, and the quickest of the two by a long shot.

Healing Transfers (Swift Healing)andConsecutive Use (Swift Healing)combine toincrease the healing it does to yourself, and allows you touse it more often in a row.

Clay’s Salvation

Theslower heal, this does heal a considerable amount ofnot only your own health, but nearby allies health, as well.

Radius Increased (Clay’s Salvation)increases the radius of the ability, allowing you to heal allies that are further away.

Blood Devotion

Tethers you to an ally,transferring 40% of their incoming damage to you, instead. This is particularly useful to toss on a friendly melee Damage Dealer, as they sometimes can get into a spot of trouble.

DaVinci’s Courage

Increases max healthby a considerable margin,increases health regen, andincreases attack speed for you and nearby allies. You’ll want this activeas often as possible, because it’s going to be a staple of not only your damage, but your survivability.

Damage Reduction (DaVinci’s Courage),Duration Increased (DaVinci’s Courage), andInstant Healing (DaVinci’s Courage)areall going to combine to make this much more potent.

Description

Vampiric Contract

Restores either your (Solo) or an ally’s (group) health by a percentage of the damage they deal to an enemy that you’ve Cursed. This is a non-negotiable skill for this build.

Wraith’s Beckon

Thisincreases Curse durationand the chance of an enemy getting Cursed in the first place, and isgoing to make this build a bit more consistent.

Noble Revival

Boosts your skill healby a percentage of your Max Mana. This isn’t a tremendous increase, but it adds up over time, andany extra healing is good healing.

Devotion and Emptiness

Improves healing and skill cooldownsduring the day, andimproves DoT and Curse skill cooldownsspecifically at night. Either well, this is serving to help this build run more smoothly.

Vital Force

Increases all hit chances,skill damage boost, andStun chancefor every 100 Max Health you have. You’re going to have astronomically high health, sothis boost will be substantial.

Indomitable Armor

Thisgrants you a chance to increase your defense when you take damage, and can stack three times. More defense means you take less damage, and you’re going to be getting hit all the time. This is going to make a difference.

Victor’s Morale

Dealing damage with a skillis going to ensureVictor’s Morale heals you a small amount, and restores a small amount of Mana. It isn’t a lot, but some is more than nothing, and again, it’ll add up over time.

Robust Constitution

This willincrease your maximum healthandhealth regenconsiderably, especially once you’ve got it upgraded. There is no reason not to run this; it’sgoing to help you live longer.

Weapon Mastery Paths

Weapon Masteryallows you to upgrade the passive effects of your weapon, but these effectsonly apply to the weapon that is currently equipped. When you’re auto-attacking with your Greatsword,your Wand and Tome weapon mastery effects won’t be applied.

But,when you activate a Wand and Tome skill,that’s the weapon that’s in your hand, and in that moment,the Wand and Tome weapon mastery effects are applied. Because of this,both Weapon Mastery trees are still relevant, even though the Greatsword Weapon Mastery is the one that will be active more than half the time.

Greatsword

In general, theCharge tree in the Greatsword Weapon Masteryis where you’re going to get the biggest difference with this build. That branch gains youdefense, evasion, max health, and cooldown speed, all of which are going to help you stay alive longer.

That said, if you’re pushing this build in a slightly different direction,any of these branches are viable. The Incapacitate and Face Off branches are both going to boost your damage a bit more, and if that’s what you’re looking for, that’s the way to go.

Wand And Tome

TheWand and TomeWeapon Mastery path is a bit of a tighter race, but for most players with this build, theRecovery tree is going to net you the most positive gain. It hasextra defense, evasion, and skill heal, among some other nice bonuses.

But, the other two branches areboth quite good, as well. TheWeakenbranch is goingincrease your Curse duration even further, along with your ability to debuff enemies more generally. TheDamagetree does exactly what it sounds like, andenables you to deal some extra damage.