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GreedFall 2’s prologue has you completing two quests for your village as part of your initiation as doneigad. In the ‘A Dying Forest’ quest, you are tasked with discovering what is causing the game in the forest to disappear.
While this quest sounds straightforward, there are actually several ways you can approach it, with a few options to tackle various objectives along the way. Below, we’ll take a look at how to complete this quest and walk you through each of the choices you can make throughout it.
GreedFall 2: The Dying World is currently in early access. The content below is subject to change over the course of development.
How To Complete A Dying Forest
Your ultimate goal for this quest is tofind out why the forest game is disappearing, and then find a solution.
The first step is tospeak to Denid in the village, who will give you your first hint for how to proceed.
How To Find The Clan Hunters
Denid will tell you about the hunters that went searching for the disappearing game, hinting that finding them might lead to you discovering the true cause as well. Set out for the Ancient Forest, headingsouth towards the hunter’s camp.
At the camp, use thetracking modeto find thehunters' tracks. These will point you to theeast out of the campfor a short distance before turning to thenorth.
The footprints don’t appear in tracking mode after discovering the first set, so it might be easier toturn tracking mode offandlook at the groundinstead to follow the footprints.
Keep following the footprints until you reach anarea with traps. As you move through this area, be careful not to step on any of the traps; doing so will inflict along bleed debuffon you that deals damage over time. You can eithersneak past the trapsto avoid touching them oruse the Mechanics skill todisarm them.
After following the tracks a bit further, you’ll see thehunters being attacked by wolves. Approach them to begin abattle with the wolves. Fight off this group of wolves, then another group, then speak to the hunters.
Roarg and Berag are caught in the traps, so you’ll need tofind some way of helping them. You have two options here; you can either try todisarm the traps yourselfor find the foreigners that have settled in the woods, who the traps presumably belong to, tohelp you disarm them.
Disarming the traps yourself will save you a bit of trouble in the short-term, butif your Mechanics skill is low it may not be worth attempting.
How To Help The Hunters
To find the foreigners, headeast towards the Trapper’s Camp. This is technically arestricted area, but youwon’t be attacked for just walking in.
Speak to the trappers and ask for their help removing the traps. They will demand20 goldfor their aid. If you have it, you can pay it now; otherwise, you’ll need to go get some gold.
Before you leave the camp,open up the nearby chestto get ashoveland someother suppliesthat you’ll need later. Now,read the note nearbyto learn of thetrapper’s buried treasure.
If you don’t already have it, there are a few ways to get the gold you need to pay for the trapper’s aid. You cansell items to the merchant in your village, or you’re able to trylooking for the trapper’s treasure.
The treasure is located in asmall alcove to the south of the Trapper’s Camp. Use theshovelhere to dig up theTrapper’s Loot, which isworth 2,000 gold. Now, return to your village andsell it to the merchantto pocket the gold.
Head back to the camp and speak to the trapper once more, thenpay the 20 gold. Doing this will have you return to Roarg and Berag, and the trapper will remove the traps for you.
Although the traps are removed, the hunters will need a few supplies to get moving again. You will now need to gettwo Minor Lizard Ointmentsandtwo Minor Healing Potions. If you tried to remove the traps yourself and failed, you’ll also need someSplints.
you may eitherbuy all of these items from the merchant in the village, orcraft them yourselfif you have the necessary ingredients and skill level. Additionally, you can get Minor Healing Potions from thechest in the trapper’s camp.
Once you’ve gotten the supplies you need, head back to the hunters and speak to them to heal them up.
How To Persuade The Trappers To Leave
With the village hunters healed, you’ll now need to finallyget the trappers to leavein order to prevent them from hunting all of the game. You have a few options here to make them leave.
You can either
Of these options, we recommendfirst trying a diplomacy check. Be sure tosave before, then talk to the trapper and roll a diplomacy check. If you’re successful, the trappers will agree to leave, completing the quest.
If your diplomacy fails, you’re able to always trytradingorpaying them to leave, using thegold you earned by selling the Trapper’s Lootfrom earlier. Alternatively, you can try tofight your way out, but these enemies may prove difficult, especially if you’re under-leveled and under-geared.
In any case, once the trappers agree to leave, ‘A Dying Forest’ will be complete, earning you a bit of experience and some equipment.