The unique dangers inBlack Myth: Wukongcan turn your allies into foes through manipulation and curses without any hindrance. In chapter four’s Village of Lanxi, the Destined One fights the Second Sister. But before she retreats, she inserts a dart inside Zhu Bajie’s head.

This dart is revealed to be a cursed item that buffs Zhu Bajie to an extreme level, making him a required enemy to progress through the story. While they may look powerless initially, Zhu Bajie proves their might in the battle as a phenomenal and sturdy fighter.

The player showing their inventory before fighting Zhu Bajie in Black Myth: Wukong.

Best Equipment For Zhu Bajie

If your equipment is not optimized,Zhu Bajie will rip the Destined One apartin pieces without any hesitation, considering the buff they receive from the dart.To ensure an inevitable victoryin this breath-taking battle, make these adjustments to your inventory:

The essential requirement for Zhu Bajie’s battleis the ability to attack without breaking the flow. For weapons and armours,craft the recently unlocked variantsfrom a Keeper Shrine and keep Wandering Wight’s summon in your backup.

The Destined One about to be hit by Zhu Bajie’s dropkick in Black Myth: Wukong.

Zhu Bajie’s Attack Patterns

With two fights and three phases in total, Zhu Bajie has a colossal attack arsenal.They require the perfect dodge execution timeand learning the moveset’s nature. Here is everything you need to know about Zhu Bajie’s attack patterns:

How To Counter

Three-Hit Combo

Once the Destined One enters the temple,Zhu Bajie executes a three-hit combo, sweeping their Rake in left, left, and right directions.

The second variant changes the final hit with a jump smash.

The Destined One ready to fight against the wild boar transformation of Zhu Bajie in Black Myth: Wukong.

Wait for Zhu Bajie to hit the combo andmake a dodge in the opposite sideof their weapon’s direction. Or, you may dodge backwards and wait for the combo to end. For the second variant,dodge backwards if you see them leaping.

Two-Hit Smash

Zhu Bajie will charge up (as indicated by a short tornado below him) andsmash their rake twice at the Destined One.

If caught within the tornado’s range,you will be stunnedand unable to move until Zhu Bajie attacks. If done correctly,you may dodge at right, and for the second hit, dodge left.

Acid Spit

Zhu Bajiewill immediately spit out acid from their mouthwith two variants: Three or five spits simultaneously.

Before they spit the acid, they will thrust forward. That is your queue to fall back and locate the openings through the spits.

Spinning Tornado

Once in a while,Zhu Bajie starts spinning with immense speedto become a tornado and circles around the arena randomly.

While the tornado’s pattern may be random,you must stay in the middle of the arenaand dodge in any direction if Zhu Bajie tries to approach you.

Leap Combo

While the Destined One attacks Zhu Bajie aggressively,they will suddenly leap in mid-airand smash their weapon with a delay. After the leap, they will attempt to hit the Destined One,followed by a dropkick.

Once Zhu Bajie leaps, make a sudden dodge right and backwards rhythmically. When they recover, stay patient for an incoming attack and dodge right. In the end, for the dropkick, you’re able to dodge either left or right (not backwards).

Once the first battle concludes, Zhu Bajie will retreat to a nearby vast tar pit,where the second battle will occur. The second battle is far more dangerous and has two phases.

Second Battle, First Phase Attack Patterns

While most of the attack patterns remain the same, the second fight makes a handful of adjustments to them.

Downward Smash

In the arena before the fight,Zhu Bajie can be seen flying around the arena. When the Destined One enters the arena, they will make a turn and smash themselves down for an agonizing attack.

Enter the arena and run around until Zhu Bajie comes down, anddodge right to provide yourself with an attack window.

Five-Hit Combo

The basis of the combo strings remains the same as the first battle, butZhu Bajie also throws acid from their hands.

As their attacks attempt to reach you,you may dodge either left or right.

Fish Transformation

In the Tar field, Zhu Bajierandomly turns into a fish that rollsover the Destined One.

This is entirely random;dodge forward to exploitthe invincibility frames.

Second Battle, Second Phase Attack Patterns

In the second phase,Zhu Bajie introduces their second transformation, Wild Boar, and explicitly battles with this and the fish transformations. The Wild Boar transformation has a variety of attacks up its arsenal:

Tar Explosions and Rams

Zhu Bajie will loudly scream,causing the Tar on the floor to boil and explode, followed by multiple attempts to ram the Destined One.

When Zhu Bajie stands on their two legs, they will scream.Look for the spots from where the Tar blowsand avoid them. Suddenly, just before Zhu Bajie approaches you,make a perfect dodge at right. After the rams, Zhu Bajie will fall to the ground, giving you a huge windowfor a full normal-hit combo.

Tar Transformation

Occasionally,Zhu Bajie will turn into a Tar version of the giant boar,summoning other Wild Boars for multiple ram charges.

Make a dodge right when the Tar Wild Boars almost hit you, and you will automaticallysimultaneously dodge all the other Wild Boars.

Back Kick

Zhu Bajie willturn their back on the Destined Oneto land a massive dual-leg kick on their face.

You can dodge either left or right;backwards also works, but it’s risky.

In the Tar transformations, Zhu Bajie will suffer damage, but they will not succumb even after their health bar reaches 0 percent. You must wait until they return to their standard Wild Boar transformation for the final blow.

How To Beat Zhu Bajie - First Battle

The first bout with Zhu Bajie isn’t complicated compared to the second one. After entering the arena,stay patient until Zhu Bajie hitsyou with their three-hit combo. Dodge them around to make a window for a regular hit combo,combining it with a Focus Point attack.

Keep dodging and pressuring themto make them lose composureand continuously break their combos. However,focus on their attacksto dodge the incoming heavy hitters. If pressured enough, Zhu Bajie will fall to the ground, andyou may use the Immobilize spellto halt their movement further.

Since their vitality is low, the initial fight is only a matter of minutes. Once defeated,Zhu Bajie will retreatto a nearby Tar pit.

Second Battle

The concluding battle begins here. After entering the boss arena,wait for Zhu Bajie to come down while you run around. If done correctly,there’s no needto dodge it,but if you’re caught in the radius, dodge right.

Taking the offence can provide you with an upper hand against Zhu Bajie, andmost of their combos will be brokenbefore they even begin.While there are some unbreakable comboswith high poise, dodging is either your best friend or bitter enemy; patience is a must.

Don’t get carried away, asZhu Bajie can become a fish-like creaturein the pit even while executing combos; there is no guarantee when. If you see them turn into that creature, roll forward, turn back to lock on again, and use the Immobilize spell for a combo.

When Zhu Bajie’s health is at 50 percent, a cutscene will start indicating the initiation of the final phase.

If you are not cautious enough, you will die here multiple times. As soon as the second phase begins, Zhu Bajie will transform into aWild Boar for the rest of the fightand blow up tar from below, followed by multiple rams.

Stay defensive, and after three ram attempts,Zhu Bajie will slip and fall in the tar. Use the Immobilize spell for a more significant attack window, andWandering Wight’s Summon can come in a clutch. The entirety of this phaserelies on Tar and boar transformations, so you must look out for Zhu Bajie’s incoming attacks.

If Zhu Bajie transforms into Tar creatures, play it safe and avoid attacking them even if they deliver damage. The combination of defensive and aggressive playstyle is the key to victory, and the fight will end before you know it.