Quick Links
InFrostpunk 2, your workforce is what gets the job done. With enough people in the workforce, you’ll be able to construct buildings and new districts, as well as frostbreak new areas. Of course, Frostpunk 2 is not an easy game, so you may find yourself without enough people in the workforce from time to time.
In this guide, we are going to take a look at how you can increase your workforce in Frostpunk 2. This will cover getting more people within your city in general, reducing workforce limits, and transferring your workforce between colonies under your control.
How To See Your Total Workforce
To see your total workforce,head to the upper lefthand side of your screen.Here, you’re able to see your total population, as well as thetotal amount of people in your workforce.
When hovering over these numbers, you’ll be able tosee a full breakdown of what your population is doing.Using the image above, you can see thatwe have an available workforce of 12,280 people.This means that we can comfortably use workers without running out.
You’ll even be able to seeexactly how the workforce is separated among everything in your city,down to how many people are working at any prisons that you have built.
How To Get New Workers
The best way to get brand-new workers is tohave them move into your city.This can happen periodically, butyou can also find them in the Frostland.While exploring, you may findsmall communities around the map that are willing to move into the city;if you’re in need of workers, then this is great!
When accepting in new people, it’s important to consider housing and food. While more people in your workforce is great, you mayaccidentally cause some tension due to a lack of resources and living space.This can quickly be remedied byadding new housing or food districts.
If there are no groups of people in your immediate area in the Frostland,consider exploring new regions.When hovering over unexplored areas, you can see the possible findings, withFrostland dwellersbeing an option.
Weather Station
Within the Frosttland, you may also find a Weather Station. This acts as a beacon, aspeople will be able to see it from a far distance.When the Weather Station is active, you will haveincreased population growth.Keep in mind thatthe station requires some frostland teams in order to remain active(you will also be able to disable it).
How To Create A New Workforce From Your Existing Population
It’s also possible totweak the percentage of active workers in your city.For example, by proposing and enacting theFamily Apprenticeship law,your workforce will slightly increase. This is becausechildren in your city will begin to work alongside adult relatives,adding to the percentage of active workers.
Family Apprenticeships aren’t the only way to increase the workforce percentage. Another step you can take is toresearch on the Youth node of the Society tab of the Idea Tree.This will give you the choice betweenDutiful YouthandLiberated Youth,which provide the following benefits.
Percentage of active workers increased
Crime slightly decreased
Unlocked Youth Volunteer Duty ability (bolsters workforce and lowers trust)
Trust rises
Unlocks Youth Employment Programme ability (bolsters workforce and decreases Heatstamp income)
Both ideas will increase the workforce through a city ability, but with Dutiful Youth, you can maintain the increased amount of workers without enacting any ability.
You can alsoresearch Communal Parenthood(on the Parenthood node of the Society tab), which willsignificantly increase the total percentage of active workers.
How To Decrease Workforce Requirements
Doing things in Frostpunk 2 requires a certain amount of people, but what if this amount could be lowered? The good news is that this is possible! One possible law that you’re able to enact isMachine Attendants.This willlower the workforce requirements,as machines will be optimized to work.
you’re able to alsoenable Machine-Centric Shifts,which will decrease the workforce requirement too. Keep in mind thatthis will increase squalor as well, which may not be ideal if you are dealing with a squalor problem in your city.
Take Care Of Sick & Injured Workers
When your workers get hurt or become sick,they will no longer be part of the active workforce.While they may recover and not cause too much of an effect on your workforce,high levels of disease can really leave its mark.
If your city is suffering from a high disease rate,consider dealing with this to get more workers.By hovering over the disease icon in the center of the screen, you can check out what is making the disease rate high;two leading factors may be squalor and cold.
How To Transfer Your Workforce
If you have a lot of workers in your main city, but not enough in a colony,you may transfer your workforce between locations.This is great if your main city has a lot of workers that you don’t need, while your colonies are struggling to find enough people.
To transfer workers,head to the upper right-hand side of the screen.Here, you can click on the colony and see three icons, with the middle oneresembling a group of people that have arrows going in either direction.
By clicking on this, you will be able to transfer people between your cities.The slider will show the total amount of people, as well as how many people in the workforce that it includes. This is agood way to spread out your population.
Build An Air Transport Hub
By researching and building an Air Transport Hub, you can alsodecrease the workforce requirement of nearby areas.This is a great way to free up some workers to use in other areas of the city, but it’s important to note thatthe building has a heat and material demand, so it’s best to disable it when you don’t need extra workers.
The Air Transport Hub alone is not enough to bolster the workforce, butwhen paired with other methods on this list,you will have a decent amount of active workers to complete tasks in the city.
Adjust Workforce At Existing Districts
Lastly, you are able toadjust the efficiency of a district in order to free up some workers for another task.For example, if you don’t have enough people to frostbreak an area, you can temporarily lower the percentage slider to create more active workers for frost breaking.
This is also a great way tolower the demand for resources within the district,which can be handy if you are experiencing a shortage of anything. Overall, not every district may need to run at maximum efficiency, sobe sure to play around with these sliders to find the sweet spot.