InBlack Myth: Wukong, there are numerous discoveries to make as you progress through each chapter. Each region is expansive and filled with not only enemies and bosses but also chests and materials to obtain, as well as characters whose quests can provide valuable rewards.
It’s highly recommended to take your time and thoroughly explore the various locations you encounter. Rushing through the game may cause you to miss out on rewards, new items, or tools that can be very helpful for your journey. For example, the Turtle Tear quest is a relatively short and easy-to-miss quest that you may encounter during Chapter Three.
How To Obtain The Turtle Tear
As you progress through Chapter Three,you’ll eventually arrive at the Turtle Island area. Here, you’ll be exploring the back of a giant turtle before moving to the other side.
This event is a key part of the main story, so it’s unavoidable.
After completing the ride on Turtle Island and reaching your destination,keep following the path to the right until you reach the end of the path.
Along the way, you’ll noticea bunch of serpent skeletons. Follow them until you arrive at an open area,which will trigger a boss fight against the Apramana Bat.
This boss will attack you on sight, so be prepared.
If you need help with the Apramana Bat boss fight,we have a detailed guide available to assist you.
Upon defeating the Apramana Bat, you canapproach the serpent head nearby and interact with it. This will trigger a cutscene in which Turtle Island sheds agreen tear.
After the cutscene,make your way to the area where the green tear landed,and you’ll find a glowing spot on the ground. Approach this spot andinteract with it to collect theTurtle Tear.
The Turtle Tear is a Soak that you can add to your gourd. Its effect is that when your health is full, it restores a moderate amount of Mana.