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As part of your doneigad initiation quest inGreedfall 2: The Dying World, you’ll be required to investigate the devious and dangerous illness that’s ravaging your village. This is an interesting quest that will introduce you quickly to the differences between the natives of Teer Fradee and the foreigners who come to exploit the island’s natural resources.
There are multiple objectives and steps to complete in this quest, with many ways to complete individual tasks. There’s a not-insubstantial element of risk involved, too, so we’ll take you through the entire quest, helping you to complete it without any troubles.
Greedfall 2: The Dying World is currently in Early Access. The details below are subject to changes over the course of development.
How To Complete A New Evil
After completing the combat tutorial and learning of your tasks, you can begin A New Evil in earnest. To start, you’ll need to gotalk to Toflan, who can be found at the north end of Vigeshvar, your home village.
Speak to Toflan and ask him forinformation about the sick. Talk to the patients about every option when prompted - you’ll be given some clues as to how to proceed, namely the location of afishing spotthat the patients frequented.
Before leaving the village, it’s a good idea to pick up the questThe Missing Scalesbytalking to Armal in the Visitors' House- you’ll be able to complete this quest concurrently with this one.
How To Examine The Fishing Spot
To reach the peninsula you learned about,leave the village to the southand thenhead east, towards the quest marker (make sure you’re following the quest in your journal menu to make this marker stand out).
On the way, you’ll be taught about stealth via a popup. You have a secondary goal ofavoiding combatwith any of the native beasts of the land, so crouch and sneak through the red bushes to easily avoid them if you want to pursue this sub-goal. It’s not necessary, though.
When you reach the Fishing Spot, which is denoted by thelarge search area on your map, you’ll be taught about the game’sTrackingmode.
There are two spots to examine here to progress the quest:
When prompted, you’ll be able toexamine the pile of bile on the ground using a Survival skill check. Don’t worry if this fails - you may still manually find the goal of this stage of the quest.
Succeeding, however, will make somefootprintsappear that you can follow in Tracking mode, which makes it an easier trail to follow.
Headnorth from the Fishing Spot, attempting the Survival checks as you go, until you end up directed to the west. The final spot you need to head to is directly northwest of the magnifying glass icon on the map when following this quest.
There are some lewolans here - either fight or sneak past them, andexamine the dead lewolan to the north.
How To Inspect The Mine
Through the conversation about the lewolan, your party will deduce thatthe mine needs to be investigated. It’s only a little to the north - head there now.
You’ll enter aconversation with two miners automatically. During this chat,passing the Diplomacy checkwill automatically get you the information you need to enter the mine peacefully. If you don’t want to risk failure, you can simply ‘Ask Nilan to be quiet’ to get the same information without worry.
If you agree with Nilan, you’ll be forced to fightfour miners, which can be a tricky fight based on your tactics - they like to constantly attack, even knocked-down characters and keep them out of the fight.
This method will force you toinfiltrate the mines through stealth or attack, which is not recommended due to its difficulty and the absolute lack of positives it brings -we will not be covering this method in this walkthrough.
Examine the cart next to the miners to get a Mud Sample that you’ll use later.
After learning of Ganimet’s name, you can head further north andask the Dog Handling Instructor at the mine’s entrance for work, which will grant you access to the mine.
Head all the way north to the entrance of the mine proper, and you’llmeet theMine Supervisorin a cutscene.
In the conversation, you’ll learn of atheftthat the natives of the island are being blamed for.Accept the offer to help investigatewhen prompted.
How To Clear Your People’s Name
Follow the Mine Supervisor after the conversation and you’ll automatically enter the Storeroom.Enter Tracking modehere andexamine everything that glows- the bow, the lock on the ground, the tracks at the back of the Storeroom, and the birch leaves.
You can attempt topick the lock on the chest here and loot its contents- doing this will not impact your reputation or relationship with the miner workers.
When prompted,leave the Storeroomandreport your findings to the Miner Supervisor. This will get you a chunk of experience, a key to the Mines, and three Pickaxes.
APickaxemight make for a better weapon than your starting weapon if you’re a melee fighter. Compare the stats between your current weapon and one of the Pickaxes.
Head back to the mine’s entrance anduse the key to unlock the door. You could try aMechanics checkfor some extra experience, but it isn’t necessary.
How To Save The Miners
After making just a little progress in the mine, you’ll be alerted to sometrapped miners, which gives you a new task - freeing them. The miners are trapped behind some rubble up a slope too steep to climb, so you’ll have to make your way through the entire mine.
The path through the mine is a linear, one-way route. Along the way, you’re able to examine ore veins to get some crafting materials and explore to find some chests to loot.
When you meet up with a miner threatening a native, passing a Diplomacy check will end the conversation relatively peacefully and get you some experience. If you fail, you’ll have to put the miner down.
Theeastern edge of the route through the minewill eventually have a fork in the road - taking the path to the right instead of continuing on will lead toVlann, fromthe Missing Scales quest.
Eventually, you’ll reach the end of the path, which features the other end of the trapped miners' section of the mine and arestricted section belonging to the Bridge Alliance. You’ll needexplosivesto break through the wall to free the miners, but these can only be found in the restricted section.
Trying to take out the Bridge Alliance soldiers is a very difficult feat. Simplysneak in,open the cheston the lower level of the area andsteal the Dynamite, and thendash out of the restricted area to immediately end the inevitable combatwith the soldiers.
You’ll get areputation hitwith the Bridge Alliance if you’re caught, but you can consider this inconsequential in the long run.
With the Dynamite, you candestroy the rubble blocking your way to the trapped miners. Be sure to stand outside the explosion’s radius.
Speak to the miners and thenexplode the other rubble wallto free them once and for all. With that done, you can leave the mine andspeak to the Mine Supervisor to resign from your job, which will get you a smattering of gold.
How To Analyse The Samples
You’ll need to head to thecolonists' fortto analyse the samples you’ve taken, which is found on the east side of the Lake Region.
Talk to the Fort Captainin his office, which you can find by following the quest markers, andspeak to him about the possibly-poisoned itemsfrom the mine. He’ll direct you to the fort’s doctor, who is helpfully in the same room.
If this is your first time meeting the Fort Captain, you’ll also pick up theInfluence in the Council of Renewalquest.
Speak to the Fort Doctorwhen you’re able to leave the conversation with the Captain and ask her toanalyse the samplesfor you.Waitfor her to finish the analysis, and thenask her for treatmentwhen prompted. You’ll get theQuicksilver Poisoning Treatment. The only thing left is to shut down the mine and deliver the treatment.
Any method will work for the purposes of this quest.
How To Heal The Sick
Once you know the source of the sickness and have acquired the Quicksilver Treatment, simplyreturn to the village and speak to Toflan. You will give him the medicine and complete the quest.
Completing the quest will get you a big chunk of experience and theSap Bearer Bracelets, which are more powerful than the default bracelets that the game provides.