Frostpunk 2can be a brutal gameplay experience, managing survival as well as complex social and political issues. With this sequel (amidst far subzero temperatures and rare resources), you’ll learn that the most dangerous thing you’ll face in a post-apocalyptic world is your fellow mankind.

Of course, mankind can be as much a boon as a threat in the right circumstances. Here, just one rally or one riot in New London could be just the thing to turn the tides of a very successful – or a very uphill – experience. Triggering them, however, is a bit more complicated than you’d think.

Riots and protests spread across New London in Frostpunk 2.

What Are Rallies And Riots?

Rallies and Riots are the direct result of fervor and relationsbetween both you and the factions and the factions with each other.

In the main story, there are only two factions that can hold rallies and throw riots. These are the two groups placed in the middle of your relations bar, and these are the only groups whose fervor can be seen. For instance, if you play a faith route, these groups will be the Faithkeepers and the Evolvers; likewise, an Order route will have the Stalwarts and the Pilgrims.

Arrows and boxes indicate the difference between Favor and Fervor in Frostpunk 2.

You’ll be able todetermine the fervor of a group by looking at the red fistsportrayed over the icon of a group. As fervor increases, so does their likelihood to do either a rally or a riot (depending on their relationships).

You candetermine a group’s favor toward you by the bar under their icon image.

Faithkeepers start a rally, and the player chooses to enjoy more heat stamp tokens in Frostpunk 2.

You can affect relations by promises broken or fulfilled, by funding their research or asking for higher tax money, or by promoting or condemning them. Certain story events will always affect the fervor of a faction (e.g., choosing to Embrace or Defeat the Frost).

What Benefits Do Rallies Give?

When a faction likes you enough or has enough fervor, they may begin to rally.This rally can spread between districts (usually in housing districts at the start) as the rally continues or as fervor grows.

As a rally begins, depending on how much the group likes you,you could ask for the following benefits from a rally:

Rallies spread across New London in Frostpunk 2.

Be warned that sometimes rallies can increase tension with its opposing group. For instance, the Stalwarts fervent campaigning might cause negative relations with the Pilgrims. Certain protests may actively try to crash ongoing rallies and thus create further tension.

Long rallies are not always beneficialif tensions between your groups are rising to a breaking point or if you don’t wish to increase the fervor of either the rallying faction or its opponent.

Faithkeepers' rally expands in the housing districts in Frostpunk 2.

In addition to rising tension,longer rallies can start to skew the proportion of individuals in each group.Depending on how you want your game to play out, you may not want a rallying faction’s numbers to increase to a point of potential radicalization and dominance.

However, if you’re in need of a rally’s benefits or can handle the tension of the opposing group,rallies can be extendedif a faction’s favor of you continues with strength. They’ll end if their relationship leaves the Gold Zone for a more neutral white.

Evolvers prepare to protest as relations worsen in Frostpunk 2.

It appears that if a rally expands,you will still reap the benefits of the first choice you made while also enjoying the benefits of the expanded rallyas an added bonus. So, if you chose Heatstamps as your first district rally, and you choose Recruit for the expanded rally, you will see both benefits; alternatively, if you choose Heatstamps for both, you enjoy a x2 benefit.

What Happens If A Faction Riots?

Faction Riots occur once the fervor of each organization increases in accordance with poor relations (in other words: they are triggered by high fervor, low relations). However, riots don’t begin as full riots.

Rather,riots begin as milder protests firstand will gradually grow into a full riot as poor relations continue. You’ll see anindicationfor a preparing protestin the status bar of a faction, allowing you some time to shut it down before it becomes a problem.

Evolvers begin to riot in Frostpunk 2.

In the Story Mode, riots and protests are a locked action that cannot occur until you reach the third chapter. Try as you might, you won’t be able to trigger protests or riots under any condition until later (thank goodness!).

If you aren’t able to quell a protest before it starts, you’ll have the opportunity tostop a protest by fulfilling some of their demands. In general, you will typically have these options:

Faithkeepers stop a protest from the Evolvers in Frostpunk 2.

If you havestrong relationswith a protesting faction’s direct opposition, they mayprematurely end a protestfor you without having to take any action.

This can be a good way to stop protests early, but if fervor and bad relations continue with the opposing faction, the protest will begin anew elsewhere. It is still recommended toattempt assuaging the concernsof the protesting factions rather than allowing your allies to address them for you.

A violent protest in New London kills over 100 people in Frostpunk 2.

Should you not quell a protest in time, it will start to spread to other districts. Protests begin mild, butthey include and can grow into the following concerns:

SPOILERS AHEAD!

During the third chapter, you willgain the ability to removeorreconcileariotingfaction.

This occurs as you are tasked withfinding Winterhomeonce again. When the colony is established, you will be given a few choices. These choices will includeforcibly removing the riotersto Winterhome,reconciling themwith their opposing faction, or becoming an ironclad leader over New London. No matter your choice, you’ll have the ability toeither stamp outorreconcileyourrioting faction.

If you have too many riots, understandably, your tension will peak to a breaking point.Spending too long in this state may cause the factions to vote for your removal from officeand subsequent banishment (an automatic gameover).

Rioters take control of a district for themselves in Frostpunk 2.

Should you have issues with too many riots,consider taking the following actions: