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Past Skybound Avatar - which had been established as a probable final dungeon - there is Tyrant’s Star,Metaphor: ReFantazio’s true finale. Here in this hellish landscape, powerful monsters roam, including several sub-bosses far more capable than the ones back at Skybound Avatar.
Is it worth sticking it out to tackle them all? What are the rewards for doing so - and what treasure chests might be discovered along the way? Our final Metaphor: ReFantazio walkthrough is here with all these answers and more. In the grand finale, the truly tough clash with Louis, we’ve written a separate dedicated guide, which we’ll link you to at the end of the article.
Notes
Kokamordos
Weak toPierce.CastsGaboutandMudodynefor party-wideFire and Darkdamage, respectively. Like other cockatrice-esque enemies,it will eventually target characters without a Defense buff and instantly kill themon the following turn.
Leogrophon
Weak toPierce. ResistsFire, Ice,andLight. RepelsWind.UsesSoul Screamto gain four turn icons,Breath of Battleto dramatically increaseAttack and Defense. Wields attacks featuringFire, Ice, Electric,andWind.
Moldilich
Weak toStrike. Repels all elemental attacks.Casts powerfulLightandDarkspells, and can lower everyone’s Defense simultaneously withVidyartha.
Gupdetron
Weak toPierce and Ice.RepelsFire,and usesBreath of Battle for the usual Attack and Defenseboosts.Uses severe physical and Fire attacks.
Choose your team at theGauntlet Runner Front, and when you’re ready, head north to reach the first major area in Tyrant’s Star:Melancholia Threshold.
Words Of Warning
Before we begin in earnest, some explanations are probably in order. First,Tyrant’s Star is not an especially large dungeon, but it can be a tough one. There areonly two major areas, and neither are particularly difficult to navigate, butpowerful enemies roam everywhere.
Compounding matters,Magla Flowers are abundant, especially in the second area. While you’ll be able to deal with most, if not all, of the foes they spew until destroyed without the need for squad battles,the monsters will spawn at alarming speeds.
We recommend eliminating every Magla Flower, and even considering leaving the areas to respawn them and destroying them again. Unlike other dungeons,you can return to the Gauntlet Runner to rest at any time, which meansthis is the best grinding spot in the game.
Our real goal at Tyrant’s Star, beyond reaching Louis, of course, is tolocate the lifts to each of five sub-bosses, all modeled after previous Human bosses, and destroy themin order toweaken Louis’power.Trust us, you do not want to deal with him at full might.
Arrival And Exploration
TheKokamordosenemies near the entrance here can bedifficult to evade. Ambushes are, as a rule, not ideal; the good news is thatso long as you’ve raised your follower rank with Bardon enough, you’re guaranteed a successful escapethrough which to try your luck again.
TheLeogrophonsseem to have lower stats than the sub-boss version back at Skybound Avatar, but still, do be cautious.
To reach thefirst sub-boss here, locate thelift situated at roughly the northwest part of the map.
Sub-Boss: Diabolus Gorleo
Diabolus Gorleo
Weak toWind. UsesSpin SlashandNotchblade Spinfor party-wide Slash damage. When it usesLimitless Bond, it restores a great deal of its HP.
Our first reunion among many isDiabolus Gorleo, a gruesome retread of the first boss in the game,Homo Gorleo. Unlike the largely-scripted Homo Gorleo fight, it’s possible to lose to Diabolus Gorleo, though it’s still pretty easy.
As you’ll recall,Gorleo grows apples on its body which it then uses Devour to restore HP through. You now have aconsiderable array of multi-target attacksdesigned to tear through full enemy parties, however, soyou can eliminate the apples fairly quickly.
UseWind Bladeif you’ve got it to rip through Diabolus Gorleo’s body parts. When it’s low on HP, Diabolus Gorleo will use that ever-popular late-game move,Soul Scream, to instantly gain four turn icons, but so long as you keep your defenses up, you ought to be fine.
As a reminder,Royal SwordandHeroic Slash, two excellent attacks learned through the protagonist’sPrinceArchetype,do added damage to Human-type foes. In other words,you can use them against all Tyrant’s Star sub-bosses to great effect.
You’ll receive theHero King’s Swordfor theSeekerArchetype upon victory, which is a fine weapon, though you’ll have a more powerful one if you’vevanquished all enemies in the Dragon’s Trials side quest.
Further Through The Threshold
At this point, and assuming you may see the above screenshot, your progress should look roughly similar (unless, of course, you’ve been exploring off the beaten path already).
You can purchaseMagla Potions, Panaceas, Balms of Life, Spirit Dusts, and Lifesaving MedicinesfromNeurasat any time by returning to the Gauntlet Runner. Considerinvesting heavily in Balms of Life and Magla Potionsfor the final boss later.
Our next target can be found bytaking the northeast lift, which can be reached by, well, following the passageway as it branches east and then north.
Sub-Boss: Diabolus Avades
In this rematch, you should be able tocrack the shell in one to two hits with Royal Sword. This willexpose the heart, which needs to be destroyedto win the battle.
We didn’t bother with the arms; instead, we focused on thisshell-to-heart rotation, and each time the heart was available to attack, welowered its Defense before unleashing our most powerful skills.
TheCommanderlineage’sFormation of Vigor,which we’re big fans of in general (no pun intended),raises the party’s Attack by two stages at the minimum expense of sending everyone to the front row. This will break Homo Avades' heart all the faster.
When Diabolus Avadesregains its balance,theAssailantwill appear within the shell (really, a whole cluster of Assailants). Should you fail to eliminate them in one turn, they’ll useAmbush Assaultforparty-wide physical damage.This can be pretty rough if its Attack isn’t debuffed.
After Diabolus Avades
For slaying Diabolus Avades, the following weapons are obtained:
Once again, these will make for excellent endgame weapons,ifyou’ve not completed every side quest in Metaphor: ReFantazio; at which point, they’re at least handy to have around if you decide to havea second party member of the same Archetype.
The last of three sub-bosses in the first major area is lurking pastthe lift at the southeast quadrant of the map.
Sub-Boss: Diabolus Butera
Diabolus Butera’s most frustrating feature is its reliance onSandstorm. Sandstormlowers the entire party’s Hit and Evasion, which meansplenty of extra turn icons for Diabolus Butera if you keep missing.
To counter this, we wantMasakukajaand/orReset Talismansat the ready at all times. It’s just not worth the risk of abbreviating our turns. It usesparty-wide physical attackssuch asSwiping Arc, which are all the more likely to hit everybody now.
If Diabolus Butera usesGround Burrow, it will beimpossible to attack for one turn. Use this opportunity toheal up, buff your team, and so forth. On its following turn, Diabolus Butera will attack withSudden Rise, its most powerful party-wide move.
After Diabolus Butera
Defeating Diabolus Butera means these rewards are yours:
There’s only path left to take:northeast. Once you’re there,use this lift to the second area of Tyrant’s Star.
Weak toStrikeandElectric. RepelsSlash and Pierce.
Weak toDark and Light.
Voidblack Homo Pento
Weak toLight. RepelsStrike, Wind, and Dark.
We havethree sub-bosses defeated, with three more to go, so let’s get to work. The dog-type beasties gathered near the entrance are easy to pick off in overworld combat. but
TheVoidblack Homo Luanoswill probably prompt squad battles, however. Ditto for theVoidblack Homo Cascosas well as theVoidblack Homo Fulquilos.
These would be good grinding spots, but we still recommend you use theMagla Flowersto boost up your stats. In fact, now’s a good time to suggest youfinish up unlocking every Royal Archetypeif you’ve any interest in doing so! TheHero’s Jewelled Rootsare great
It’s unlikely that you’ll come face-to-face with the variousVoidblack Tentaderivatives in actual squad battles - thesetooth-type creaturesare probably below your paygrade at this point - butthe gold-tinted teeth are worth mowing down for good rewards.
The path here in thelower half of the Melancholia Depthspusheswestward, andforks northwest and southwesteventually.
Take the northwest route, whichbranches again, both veering further north;mop up both sides for items, and use either route tohead to the lift at the northwest corner of the map.
Sub-Boss: Diabolus Sabara
Start out by castingWar Cryor tapping into something similar -lowering Diabolus Sabara’s Attack and Defensewill pay off in spades. This will reduce the mounting concern from itssingle-target Torrential Breath, which dealssubstantial physical Water damage.
Diabolus Sabara seems pretty good aboutusing Torrential Breath repeatedly on any character who is weak to Water, so either remove such liabilities from the equation outright, or elsebe ready to revive if needed.
Homo Sabararesists Fire, but it’sweak to Electric, so pound it with your most powerful Electric-based attacks while using the protagonist’sAlmighty-based Human-damaging Royal and Heroic attacksuntil it’s down for good.
Don’t hesitate toreturn to the Gauntlet Runnerfor some more rest.
Further Through The Depths
Time for another update, if you can see it -your map will look similar to ours up aboveif you’ve been following course. Not that getting lost here is easy, but just so we’re all on the same track.
We haven’tgone due westyet,so let’s do that now.From the entrance to the Melancholia Depths, just take the route you did before, but rather than going north at any point,go south at the junctureand follow it west toanother lift.
Sub-Boss: Diabolus Jaluzo
Oh good, this thing again.Diabolus Jaluzohasleft and right eyesfor separate targeting, and this is another case of “we didn’t tell you to bother with this stuff before, but do so now” - let’s useRoyal Slashon each eye totake it outof commission.
Diabolus Jaluzo usesStareto inflictDazeon a single target andDeafening Dinto reduce everyone’s Defense. Maintain a solution toraise your Defense back up at least to its normal statewhenever this transpires.
You’ll gain a free round bypreventing Diabolus Jaluzo from attacking on the turn following both its eyes being destroyed. On its next turn, it usesSoul Screamto gain four turn icons, but tends to semi-waste them with lots ofEager Biteto target one party member for physical damage.
We’re a broken record at this point, butmaintain the pressure with Royal Swordand its ilk. If you launch aWar Cry(orPeerless War Cry), and follow it up with Royal Slash, you’re looking atmid-high four-digit damageto Diabolus Jaluzo.
After Diabolus Jaluzo
Collect the spoils of victory against a literal child:
There are two routes we’ve not yet ventured. Thesoutheast sectioncontains the final sub-boss, whereas thedue-north section, with its red quest marker,leads to Louis. Hence,we’ll go southeast.
Traveling south from Diabolus Jaluzo,take a right, cross the central path, and take a right to go southat the east end of the path.
Sub-Boss: Diabolus Margo
If you do this right,Diabolus Margo will be a total cakewalk. Begin with a goodFormation of Vigoror similar fare toraise everyone’s Attack, and get a niceRoyal Slashin before Diabolus Margo is up to its usual, element-shifting, tricks again.
Mind you, Diabolus Margo will castDekajaroutinely toeliminate your buffs. We actuallywant it to do this. It’s programmed tocontinuously use a turn icon on Reversal Prayer, meaningwe can cut into its number of attacks permanentlyby forcing it to do so.
AgainstHomo Margo, it was pivotal to understandwhat each color represents after the boss casts Reversal Prayer to shift its elemental affinity. Frankly, it’sfar less importantnow that you have the Prince Archetype’s Human-slaying attacks.
So long as it wastes turns with Dekaja - andwastes further turns debuffing itself with Dekunda even when it lacks debuffs -you’re largely in the clear.
Justkeep close track of whenever the “X” appears on Diabolus Margowhile you’re hovering over an attack, since at this point in the game,Gallica can keep good tabs on what it’ll repelthis way, doing the legwork for you while you wallop with Royal Slash.
After Diabolus Margo
The last weapons include:
The only thing left is toconfront Louis, but Metaphor: ReFantazio doesn’t mess around with this fight. On normal difficulty, at least,the only harder battles include a couple of the Dragon’s Trialenemies, and even then, it’s honestly pretty close.
Get more healing in, do any last-second shopping and grinding you might desire, and when you’re prepared,take the due-north path to the red quest marker to fight the final bossin Metaphor: ReFantazio!