Summary

Metal Gear Solid Delta: Snake Eateris a pretty faithful remake in almost every aspect, but there are some things thatKonamihas changed to fit in better with today’s modern gaming landscape. For example, the game will offer players a “New Style” of controls, which ditches the original game’s top-down view and original controls for a more modern third-person perspective.

People who have played the original will know that wrestling with the game’s kind of dodgy controls was where a lot of the difficulty came in, and swapping to a more modern perspective could have potentially made the game a lot easier. Thankfully, it seems as though the developers were thinking way ahead of us, and have actually made it so the difficulty changes depending on your control scheme.

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MGS Delta: Snake Eater Has Different Difficulty Levels Based On Your Controls

In a new interview withFamitsu(translated by Eurogamer), producers Noriaki Okamura and Yuji Korekado talked about the challenges of implementing this new camera perspective while keeping the game’s difficulty intact. They apparently found that the difficulty of the game changed dramatically when the third-person camera perspective was introduced, so they decided that separate difficulty levels were the answer.

That means that if you go for either “New Style” or the “Legacy Style”, which will let players experience the remake from the perspective of the original, you’ll have a nice balanced gameplay experience either way. On the flip side, that also means that you can’t cheese your way through the game either.

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Now we just have to wait for the game to release, though Konami is being strangely coy about the launch date. It seems to be nearing completion, and we’ve already seen a lot of it in trailers, but Konami hasn’t been quite ready to give us a date. That will change soon though, as the company has confirmed thatthe release date will be shared by the end of the year.

Metal Gear Solid Delta: Snake Eater

WHERE TO PLAY

Metal Gear Solid Delta: Snake Eater brings MGS3 to modern systems, rebuilt from the ground up in a new engine. A prequel set during the Cold War, you play as Naked Snake, an operative tasked with infiltrating the Soviet Reunion and rescuing a weapons engineer.

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