OP08 Two Legends in theOne Piece Card Gamecontinues the reign of the color black in the meta. With cards like Jack and Who’s.Who, any black deck will have a chance at topping a large regional tournament.

That’s not to say that there aren’t any other cards that further support other strategies. Cards like the blue Ace can support the Marco leader in this set or even the blue/yellow Ace from the Three Brothers Starter Deck. Overall, the set is stacked with excellent cards no matter what flavor of player you choose to be.

Tony. Tony.Chopper regular art from OP08 Two Legends.

10Tony Tony.Chopper

The Doctor Is In

Not only did the Straw Hat doctor get his own leader in OP08 Two Legends, but Tony Tony Chopper got a slew of support cards, one of them being his Drum Kingdom self. This card is excellent for decks that aim to flood the board with the Animal package, as it will play out Animals for free when he comes into play and when attacking.

Even though he might seem overwhelming at first, for decks that can power up their characters, likeRoronoa Zoro, or combo decks that aim to play many characters, this Chopper will be a great choice.

Nami regular art with egghead outfit from OP08 Two Legends.

9Nami

Finally, Some Good Removal

Vegapunk from OP06was a fun life-healing deck that stalled out opponents with their multiple triggers. Although the deck was fun, it lacked removal and its two life count made it weak to rushdown decks. With OP08 Nami, the deck becomes a bit more consistent, giving players more card draw, as well as an option that can remove a body from the battle area.

The only downside is that Nami’s trigger doesn’t actually let you play her, like most Egghead cards, but rather it only activates its on play ability when triggered. The card is still amazing and can help Vegapunk eliminate some serious threats.

Charlotte Linlin regular art from OP08 Two Legends.

8Charlotte Linlin

Healing For Purple Decks

Charlotte Linlin is a versatile card that purple decks can use when in a pickle. Usually healing life is a gimmick that only yellow decks employ, but this purple Charlotte Linlin can be considered honorary yellow from its healing effect and psuedo-Katakuri removal.

It’s a big body card that won’t see early play, but with leaders like Charlotte Pudding or even Kaido, you can quickly ramp to those higher DON!! counts, making it easier to overwhelm your opponents with the power of the Four Emperors.

Charlotte Pudding regular art character card from OP08 Two Legends.

7Charlotte Pudding

Another Ramping Tool For Purple

OP05 Eustass Kid is an excellent card for purple decks that are constantly using the DON!! minus mechanic. So what if you could have the same effect but a turn sooner? Charlotte Pudding is that card.

Only a three-cost character, Charlotte Pudding can set up excellent combos that will not set you back on DON!! when using your effects. Sadly, she’s not a blocker like Eustass Kid, but at 4,000 power, she can be used as an attacker, should the need arise.

Portgas.D.Ace regular art from OP08 Two Legends.

6Portgas.D.Ace

Spam The Board With Fiery Grace

OP08 Marco has a great effect that can stack the top of your deck with whatever card you want, all while reducing the power of your opponent’s characters. With this OP08 Portgas.D.Ace, you’re able to perform some explosive combos that will play the top card of your deck for free, similar to Doflamingo from OP01.

The flexibility of adding cards from your hand for Ace to play can set up blockers, removal, and multiple bodies that will come in for a fiery attack next turn — if your opponent is not ready, of course.

Carrot regular art from OP08 Two Legends.

5Carrot

Stun Your Opponent’s Problem Cards

Tons of cards have been getting the “On Play/When Attacking” treatment. This makes cards a bit more flexible and able to deal with more situations, especially with the Blackbeard leader in OP09. Carrot takes care of problematic cards easily with her stun effect.

While it’s not as good as Jewelry Bonney’s leader effect, Carrot doesn’t have a DON!! requirement and can specifically target big cards, like Jack, which can steamroll their competition in an instant. The minks typing is very niche, but Carrot’s effect is generic enough that it can even be played in green combo decks like OP01 Trafalgar Law.

Who’s.Who regular art from OP08 Two Legends.

4Who’s.Who

A Fully-Loaded 2,000 Counter

The best, and possibly worst, part about cards with a 2,000 counter is their playability. A lot of times, these counter cards have amazing effects that will leave you wondering whether to hold them in hand or play them for their myriad effects.

This is the case with Who’s.Who. This card is jam-packed with tools. Removal, trashing cards from hand to set up your trash, great power, and even a trigger that will bypass the cost of the removal. If you’re playing a black deck, this is a must-have.

Black Maria regular art from OP08 Two Legends.

3Black Maria

Is Ramping This Much A Bit Problematic?

Black Maria was the talk of the town as OP08 approached its release. With red/purple Trafalgar Law from theThree Captains Starter Deckas the best deck in the format, players eyed Black Maria as one of the cards that should be on the Limited list.

Luckily for Animal Kingdom fans, Bandai decided to ban the Law leader to hit the consistency piece for Kaido, King, and other purple strategies that could use the mighty ramp that Black Maria can provide for players.

Silvers Rayleigh regular art from OP08 Two Legends.

2Silvers Rayleigh

The Right Hand Of The Pirate King

Long gone are the days of red dominance in the One Piece Card Game. Zoro has slowly crawled back into the spotlight with the powerful animal build, but most red decks have been kept in check by blue’s excellent removal, and black’s constant cost reduction.

With this Rayleigh card, red can stand a chance against the barrage of fast and powerful decks like Rob Lucci. This card is generic enough to be able to be splashed into any power-based red deck, so buying a couple of these is not the worst idea.

Jack regular art from OP08 Two Legends.

1Jack

The Top End That Does Everything

A lot can be said about Jack. This card is good. Not only is it a great late-game play, Jack can remove a three-cost character every turn, all while drawing a card. Removing a three-cost for seven DON!! doesn’t seem too great, but black has so many cost-reducing effects that removing a big card is no issue.

Black mirror matches are always a toss-up, but Jack is an excellent card to use since once it’s on the field, Jack’s cost becomes 11, making it far more difficult to remove with cost-based effects.