Summary
Wildcards are the final aspect of your loadout you’re going to unlock inCall of Duty: Black Ops 6, but it can have a larger impact than any other single bit of your loadout. All of these change what you’re able to bring with you into the battle, and that’s going to decide your options when it matters most.
There is not a bad Wildcard in Black Ops 6, but certain players are going to get more value out of some Wildcards than others. It largely comes down to playstyle, but there are some Wildcards that are going to have a larger impact on your overall loadout than others.
6Gunfighter
Gain Three Extra Attachments On Your Primary Weapon
For those who have a specific and impossible gunsmith build in mind for their primary weapon, the Gunfighter Wildcard swoops in and saves the day. The ability to attachthree extra attachments to your primary weaponmeans that, in many cases, you’re able to customize all of the slots on your weapon.
This affords youmany more options for your weapon, deepening the pool of what you can do with it. Builds that were inconceivable suddenly aren’t, and you can make a weapon that has a slight advantage over the opposition simply because it is, statistically, balanced exactly how you want it.
5Prepper
Equip Two Different Field Upgrades
Field Upgrades range from game-changing to minor benefits, with recharge rates to reflect their value. You’re typically locked into choosing one Field Upgrade at a time, forcing you to fully commit to that aspect of your loadout. The Prepper Wildcard changes that, allowing you to equip two different Field Upgrades andopening up a lot more options for you.
There is ahuge variety of combinationsyou can bring with this Wildcard, considering there are 11 different Field Upgrades in Black Ops 6. These Field Upgrades are split between Support, Offensive, Defensive, and miscellaneous categories, and bringing multiple different Field Upgrades means you can fulfill multiple roles on your team.
4Tactical Expert
Two Extra Tacticals
An underrated Wildcard,Tactical Expert can make a tremendous differenceover the course of a match, particularly in modes like Hardpoint with a central objective focus. The ability to bring three tacticals with you means you can, for example, stun or blind everybody on an objective multiple times in a row, ensuring your team can move in without much effort.
It also means you can bring multiple Stim Shots, Prox Alarms, and more.Smart tactical use is going to win you a lot of fightsyou would have lost otherwise, and players that make heavy use of tacticals are going to make heavy use of Tactical Expert.
3Danger Close
Extra Lethal
The lethal variation of Tactical Expert, Danger Close gives youone extra charge of whatever lethal equipmentyou bring into the fight with you. An argument could be made to swap Tactical Expert and Danger Close’s positions on this list, and it’s largely going to depend on the player. Some people get more use out of one than the other and should choose their Wildcard accordingly.
But in general, Danger Close takes this spot simply because it can score an elimination on its own, while Tactical Expert requires you to put in further effort. The ability to toss two Semtex, for example, means you caneffectively blanket a room in inescapable death. Two Blast Traps means you’re able to cover an extra entrance, and so on. It’s a fantastic Wildcard if you’re using your lethals regularly.
2Perk Greed
Equip an extra perk
Theperks in Black Ops 6are, wisely, separated into three different perk slots, with different perks as options in all three. This means that you can only pick one perk from a certain pool, making certain combinations that would be extremely powerfulimpossible to achieve, because they would occupy the same slot.
Perk Greed shatters that factand allows you to pick one extra perk from any of the pools. The value of this is going to depend entirely on the perk combination you choose and how effectively you use it. Combining things like Ghost and Ninja which both are perk 1’s, for example, allows you to both move much more quietly and largely stay off of the enemies' radar. It’s a powerful way to give yourself more flanking opportunities, and it’sonly one example of what you can do with Perk Greed.
1Overkill
Equip Two Non-Melee Primary Weapons
The Wildcard that can change everything about your loadout the most is Overkill, whichallows you to equip two primary weapons. This makes so many more things possible, allowing you to bring two extremely powerful weapons at the same time instead of one primary and either a launcher or a pistol.
This opens up a litany of doors that would otherwise remain closed and enables you to have a combination of playstyles that each watch the others' back. Bring aMarksman Rifle and a Shotgun, aSniper Rifle and an SMG; anything you can imagine, you can do. Furthercustomize each weapon in the Gunsmithto get exactly what you want out of it, and you can have a loadout enemies simply do not expect to see and don’t quite know how to combat.