Summary
Microsoft’s Xbox Cloud Gamingventure will reportedly receive a massive update next month. That update will seemingly allow gamers to access theirXboxgame libraries for the purposes of streaming.
That information comes by way of reliable insider Tom Warren of The Verge, who, in a new report, details just how Xbox’s cloud gaming will expand its capabilities. According to Warren, in November,Microsoftis planning to support the ability to stream Xbox libraries.
As it currently stands, streaming is limited to games on theGame Pass subscription. A change will expand the sheer number of titles someone has access to, coupled with the number of ways to access cloud gaming, making things massively accessible.
Xbox Insiders Will Get First Dibs
Per Warren, the move is part of Microsoft’s “Project Lapland,” a long-running endeavor to expand cloud gaming. Presently, the software giant is readying servers to be able to support streaming of thousands of games that aren’t part of the Game Pass library.
When the feature is ready to debut in November, it’ll first be made available to Xbox Insiders, per the report. It’ll then expand to more Xbox users, along with supporting more games. Presumably, not every game will be made available to stream, but that seemingly is the goal down the line.
For those who don’t have an Xbox to purchase games, Warren notesthat Microsoft enabling purchases in its Xbox mobile app for Android will play a major role. Through that, a prospective player would be able to purchase a non-Game Pass game in the app and then immediately begin streaming it on a compatible device.
A separate browser-based store is also reportedly in the works, which will further expand the number of ways a player can purchase a game. As far as streaming goes,Xbox has vastly expanded the number of platforms that support streaming, with Amazon’s Fire Sticks joining the list of compatible hardware. Whichever way you look at it, it’s a massive development for Microsoft, as it seeks to expand the way gamers can play games.